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Basement Gamedev Podcast
Podcast

Basement Gamedev Podcast

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The Basement Gamedev Podcast touches on all subjects related to (video) game development.

It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com.

BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, video game music concerts, and more.

The Basement Gamedev Podcast touches on all subjects related to (video) game development.

It is recorded in the East Coast video game development mecha of "Hunt Valley", just 15 minutes North of Baltimore, and is hosted by BaltimoreGamer.com.

BaltimoreGamer.com is a gaming news site and online community for gamers, developers, and game convention vendors in the Baltimore metropolitan area. Events which we cover include local LAN party events, local game conventions, local game tournaments, video game music concerts, and more.

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ep. 015 - Morals

Tronster (Firaxis Games & Geek House Games) and Brett Doerle (Wargaming.net) are joined one more time by Eric Ruth of "Eric Ruth Games" to talk ethical considerations game developers must make when creating video games. This episode was recorded by Tronster and mixed by Bryan Lee. Theme music The Massacre by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
34:38

ep. 014 - Game Engines Revisted

Tronster (Firaxis Games & Geek House Games) and Brett Doerle (Wargaming.net) are joined again by Eric Ruth of "Eric Ruth Games" to talk about personal experiences with game engines, and certain platforms. This episode was recorded by Tronster and mixed by Bryan Lee. Theme music The Massacre by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
30:44

ep. 013 - Eric Ruth Games

Tronster (Firaxis Games & Geek House Games) and Brett Doerle (Wargaming.net) are joined by their guest Eric Ruth of "Eric Ruth Games" to talk about this one-man studio's latest project: "Hauntlings", and how he got to where he is today with over 30 titles under his belt. Eric is running an IndieGogo crowd-sourcing fundraiser, that if successful, will add network multiplayer to "Hauntlings". The fundraiser ends on June 15, 2013; support his efforts and donate. This episode was recorded by Tronster and mixed by Bryan Lee. Theme music The Massacre by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
31:45

ep. 012 - Board Card Dice Inspirations

Tronster, Brett Doerle, and guest Tim Talley talk about the realm of board, card, and dice games and how they related to inspiring video game development. Support the Basement Gamedev Podcast by purchasing needed items from the "wish list". Theme music “The Massacre” by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
33:50

ep. 011 - Next Gen Dev

Tronster, Brett Doerle, and guest Tim Talley talk about their thoughts on video game development in the next few years; touching on the web, the latest consoles, and other aspects of development. Support the Basement Gamedev Podcast by purchasing needed items from the "wish list". Theme music “The Massacre” by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
26:49

ep. 010 - MAGFest 2013 Misc

Tronster busts out the mobile equipment and records a variety of people during a late night MAGFest party. Game developers from AAA studios, indies, and friends share their opinions on previous podcast topics as well as topics brought up from the MAGFest panel attended by Brett Doerle and Tronster earlier in the week. Guests: David burchanowski, Topher Cantler, Brian Mahoney, Jeff Feeser, Blake Rebouche, Chris Klimas, Joel Haddock, Bennett Marschner, Kat.   Support the Basement Gamedev Podcast by purchasing needed items from the "wish list". Audio engineering by Tronster. Theme music “The Massacre” by FantomenK. Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2013, All Rights Reserved.
37:52

ep. 009 - Violence

Taylor Fischer  (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax join Tronster and Brett Doerle one more time in the basement to talk about game development.  This time the topic of "Violence" in terms of gore, guts, and sexualization in video games is discussed. Michelle’s recent book Game Development with Unity [Amazon] is available for purchase.Information about MAGFest can be found on Magfest.org  Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]
25:59

ep. 008 - Booth Babes and Metacritic

Tronster and Brett Doerle continue to host three game developers to talk about their perspective as professional game industry women regarding booth babes at trade shows and then move on to discuss the industry's dirty secret of Metacritic ratings. Taylor Fischer (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax are in the basement. Michelle’s recent book Game Development with Unity [Amazon] is available for purchase. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]
24:11

ep. 007 - Women in Game Development

Tronster and Brett Doerle host three game developers from local AAA studios to talk about women in the game industry. Taylor Fischer (Artist) from Firaxis, Michelle Menard (Game Designer) from Zynga East, and Bryanna Lindsey (Effects Designer) from Zenimax share their views and stories, as well as answer a Redditor question from Applzor. Michelle's recent book Game Development with Unity" [Amazon] is available for purchase. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. [ DOWNLOAD THIS EPISODE ]
33:40

ep. 006 - Clones

Hosts Tronster and Brett get a bit silly with the game developers in the basement as the cover another redditor question and the topic of Once again guests Joel Haddock (Programmer) and Chris Klimas(Artist), from Twofold Secret and Blake Rebouche (Designer, Zenimax) hang out in the basement, sharing their opinions. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved. Download this epiosode here: http://baltimoregamer.podomatic.com/enclosure/2012-09-05T08_16_54-07_00.mp3 Get our full feed here. http://baltimoregamer.podomatic.com/rss2.xml
30:52

ep. 005 - Languages and Editors

Game developers from Twofold Secret: Joel Haddock and Chris Klimas, as well as Blake Rebouche, from Zenimax, chat in the basement about the programming languages coders utilize in their games as well as some discussion on graphic and programming editors. Host Tronster and Brett Doerle lead the discussion and contribute with their own experiences. Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.
27:39

ep. 004 - Pipeline

Once again a group of game developers from various studios, gather in the geek house basement for a pizza, beverages, and a game development chat. This episode, hosts Tronster and Brett Doerle lead a discussion on tool chains; with guests Chris Klimas (Programmer, Twofold Secret), Joel Haddock (Artist, Twofold Secret), and Blake Rebouche (Designer, Zenimax). Audio engineering by Bryan Lee. Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.
25:56

ep. 003 - Game Design

Game developers gather in the basement to discuss the higher level concepts of game design in an indie and AAA space. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion. Audio engineering by Bryan Lee.Theme Music “The Massacre” by FantomenK“ Views expressed by hosts and guests are solely of the individuals and do not reflect the views of their current or prior employers. Copyright 2012, All Rights Reserved.
28:39
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