Coding Blocks | Software and Web Programming / Sec

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Coding Blocks | Software and Web Programming / Sec

Site Reliability Engineering – Evolution of Automation

We explore the evolution of automation as we continue studying Google’s Site Reliability...

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Site Reliability Engineering – (Still) Monitoring Distributed Systems

We finished. A chapter, that is, of the Site Reliability Engineering book as Allen asks to make...

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Site Reliability Engineering – Monitoring Distributed Systems

We haven’t finished the Site Reliability Engineering book yet as we learn how to monitor...

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Site Reliability Engineering – Eliminating Toil

We say “toil” a lot this episode while Joe saw a movie, Michael says something...

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Site Reliability Engineering – Service Level Indicators, Objectives, and Agreements

Welcome to the morning edition of Coding Blocks as we dive into what service level indicators,...

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Site Reliability Engineering – Embracing Risk

We learn how to embrace risk as we continue our learning about Site Reliability Engineering...

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Software Reliability Engineering – Hope is not a strategy

It’s finally time to learn what Site Reliability Engineering is all about, while Jer...

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The Great Resignation

We’re living through the tail end, maybe?, of the Great Resignation, so we dig into how...

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Minimum Viable Continuous Delivery

We dive into what it takes to adhere to minimum viable continuous delivery while Michael...

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#CBJAM 22 Recap

We have a retrospective about our recent Game Ja Ja Ja Jam, while Michael doesn’t know his...

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PagerDuty’s Security Training for Engineers, The Dramatic Conclusion

We wrap up our discussion of PagerDuty’s Security Training, while Joe declares this year...

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PagerDuty’s Security Training for Engineers, Penultimate

We’re pretty sure we’re almost done and we’re definitely all present for the...

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PagerDuty’s Security Training for Engineers! Part Deux

We continue our discussion of PagerDuty’s Security Training presentation while Michael...

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PagerDuty’s Security Training for Engineers

We’re taking our time as we discuss PagerDuty’s Security Training presentations and...

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What is a Game Engine?

With Game Ja-Ja-Ja-Jamuary coming up, we discuss what makes a game engine, while Michael’s...

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Designing Data-Intensive Applications – Partitioning

We crack open our favorite book again, Designing Data-Intensive Applications by Martin...

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The 2021 Shopping Spree

The Mathemachicken strikes again for this year’s shopping spree, while Allen just realized...

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Should You Speak at a Conference?

We discuss the pros and cons of speaking at conferences and similar events, while Joe makes a...

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Transactions in Distributed Systems

Joe goes full shock jock, but only for a moment. Allen loses the “Most Tips In A Single...

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