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Podcast
IGDA Twin Cities Podcast
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Ryan Foss, Tori Kamal, Jacqueline Urick and special guests discuss the video game development environment in the Twin Cities and elsewhere. A monthly podcast.
Ryan Foss, Tori Kamal, Jacqueline Urick and special guests discuss the video game development environment in the Twin Cities and elsewhere. A monthly podcast.
Ep 29 — Three Times The Charm
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 29, Three Times the Charm After a typical delay, we’re happy to release our latest podcast ramblings. Ryan, Tori and Martin discuss various game related happenings, movies, and the upcoming next generation consoles. Show Notes Martin discusses his business, a custom game engine he’s made for iOS, and some projects, Ryan’s […]
02:20:12
Ep 29 — Three Times The Charm
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 29, Three Times the Charm After a typical delay, we’re happy to release our latest podcast ramblings. Ryan, Tori and Martin discuss various game related happenings, movies, and the upcoming next generation consoles. Show Notes Martin discusses his business, a custom game engine he’s made for iOS, and some projects, Ryan’s […]
02:20:12
Ep 29 — Three Times The Charm
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 29, Three Times the Charm
After a typical delay, we’re happy to release our latest podcast ramblings. Ryan, Tori and Martin discuss various game related happenings, movies, and the upcoming next generation consoles.
Show Notes
Martin discusses his business, a custom game engine he’s made for iOS, and some projects,
Ryan’s Game Progress
Martin wrote an article for IGDA Perspectives, When Board Games Go Mobile
Tori discusses his presentation on Game Audio using WISE in Unity
Candy Box 2 sucks… you in! Martin recommends StackExchange
Ryan plays GTAV, plays the stock market
Diablo 3 auction house is going away
Ryan’s Galaxy Nexus phone died, so he’s on iOS 7.
Next Generation Consoles discussion, who’s getting one, or why not.
Apportable as applied by local devs, and some greater known developers.
Steam games, playing games on Steam, and the upcoming Steam Machine, and the Steam Controller (with Haptics?)
Interviews
Meeting thoughts,
local success and failures of game companies,
Jelly Flop! and group doodles!
Special Thanks, Man-On-The-Street Interviewer
Martin Grider is a local game developer who has games on iOS and Mac. He’s an independent contractor with his company Abstract Puzzle.
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
02:20:12
Ep. 28 — Short Short
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 28, Short Short After a hella busy, insane-atious month, Ryan and Tori find a spare moment to make a quick go at a podcast. Thankfully Martin Grider interviewed people at the end of the meeting. Show Notes Short episode doesn’t really have any show notes other than expect us to talk […]
11:47
Ep. 28 — Short Short
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 28, Short Short After a hella busy, insane-atious month, Ryan and Tori find a spare moment to make a quick go at a podcast. Thankfully Martin Grider interviewed people at the end of the meeting. Show Notes Short episode doesn’t really have any show notes other than expect us to talk […]
11:47
Ep. 28 — Short Short
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 28, Short Short
After a hella busy, insane-atious month, Ryan and Tori find a spare moment to make a quick go at a podcast. Thankfully Martin Grider interviewed people at the end of the meeting.
Show Notes
Short episode doesn’t really have any show notes other than expect us to talk about the new iPhone and Steam announcements next month.
Special Thanks, Man-On-The-Street Interviewer
Martin Grider is a local game developer who has games on iOS and Mac. He’s an independent contractor with his company Abstract Puzzle.
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
11:47
Ep. 27 — Howdja Like Them Apples
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 27, Howdja Like Them Apples Ryan and Tori invite special guest Martin Grider to discuss local game development and go on any number of tangents. Also, Martin was gracious enough to interview people after the August meeting. Show Notes Special Guests Martin Grider is a local game developer who has games […]
01:41:07
Ep. 27 — Howdja Like Them Apples
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 27, Howdja Like Them Apples Ryan and Tori invite special guest Martin Grider to discuss local game development and go on any number of tangents. Also, Martin was gracious enough to interview people after the August meeting. Show Notes Special Guests Martin Grider is a local game developer who has games […]
01:41:07
Ep. 27 — Howdja Like Them Apples
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 27, Howdja Like Them Apples
Ryan and Tori invite special guest Martin Grider to discuss local game development and go on any number of tangents. Also, Martin was gracious enough to interview people after the August meeting.
Show Notes
Special Guests
Martin Grider is a local game developer who has games on iOS and Mac. He’s an independent contractor with his company Abstract Puzzle.
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
01:41:07
Ep. 26 — The XBone Move
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 26, The XBone Move! It turns out is hard to be interesting, so Ryan and Tori invite Zach Wendt and free agent Ryan Schaefer to join them and discuss E3. That’s right, E3 happend and the podcast crew is full of opinions, information and false memories! They also talk about Zach’s […]
02:05:38
Ep. 26 — The XBone Move
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 26, The XBone Move! It turns out is hard to be interesting, so Ryan and Tori invite Zach Wendt and free agent Ryan Schaefer to join them and discuss E3. That’s right, E3 happend and the podcast crew is full of opinions, information and false memories! They also talk about Zach’s […]
02:05:38
Ep. 26 — The XBone Move
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 26, The XBone Move!
It turns out is hard to be interesting, so Ryan and Tori invite Zach Wendt and free agent Ryan Schaefer to join them and discuss E3. That’s right, E3 happend and the podcast crew is full of opinions, information and false memories! They also talk about Zach’s experience with, and recent IGDATC presentation regarding his Oculus Rift, the new and affordable VR headset (made popular on Kickstarter). Host Ryan also shares his Ouya experience, and how his family is accepting another console. So plug in your controller, wave your arms, put on your headset interface and prepare to download!
Show Notes
E3 discussion
Microfost XBox One vs. Sony PS4
both have almost the same tech specs, but one has more shaders and better memory
one is about TV
one has a cloud
one has indies (well, they both do, but one has indies like Mojang and the other has indies like Octodad)
both have paywalls
one allows you to share (well, both now since one did a 180)
one has a new Kinect
both have new controllers (rumble triggers and touch pads)
Nintendo was absent
what does that mean?
Oculus Rift
head chopped off
moving fast makes you sick
moving at all can make you sick
Ryan gets sick
Ouya
Ouya, is it worth the $100?
reminiscent of XBox Indie Games (yea, in the bad way)
discovery is tough
not a lot of games
kids love it (annoyingly so)
Amazing Frog! Ouya is best as a social, multiplayer in the same room experience
this is good, this is bad!
Special Guests
Zach Wendt is the president of the IGDA Twin Cities chapter.
Ryan Schaefer is a free agent
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
02:05:38
Ep. 25 — Candies!
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 25, Candies! Wait for the drop… boom. Zach, Ryan and Tori discuss various going’s on in the game-o-sphere, local and beyond. Thank you for listening. Show Notes Zach talks about his Oculus Rift, an affordable VR headset for home use. Discussion about Microsoft Research’s “Peripheral Projected Illusions for Interactive Experiences” IllumiRoom. Brain […]
01:13:42
Ep. 25 — Candies!
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 25, Candies! Wait for the drop… boom. Zach, Ryan and Tori discuss various going’s on in the game-o-sphere, local and beyond. Thank you for listening. Show Notes Zach talks about his Oculus Rift, an affordable VR headset for home use. Discussion about Microsoft Research’s “Peripheral Projected Illusions for Interactive Experiences” IllumiRoom. Brain […]
01:13:42
Ep. 25 — Candies!
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 25, Candies!
Wait for the drop… boom. Zach, Ryan and Tori discuss various going’s on in the game-o-sphere, local and beyond. Thank you for listening.
Show Notes
Zach talks about his Oculus Rift, an affordable VR headset for home use.
Discussion about Microsoft Research’s “Peripheral Projected Illusions for Interactive Experiences” IllumiRoom.
Brain Games on National Geographic Channel (here’s a cool clip).
Game discussions: Bioshock Infinate, Bioshock Composer on Top Score Podcast (MPR!), XCOM, Driver San Francisco, Battle Blocks Theater
Ryan kinda does Ludum Dare with Nate Yourchuck: Hipster Pad.
CoderDojo Twin Cities helps local kids learn programming. Ryan’s sons love Scratch!
Candies! game. Best to just try it. Give it a minute, it will suprise you.
Discussion of last months presenters.
Any modders out there? We’re planning on talking about modding in a future episode and would like your input.
Special Guests
Zach Wendt is the president of the IGDA Twin Cities chapter.
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
01:13:42
Ep. 24 — Inclusive
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 24, Inclusive Better late than never? The overdue 24th episode of the IGDATC podcast has been nursed back to health and released into the wild. In this episode, hosts Ryan, Tori and Jacque discuss various gaming and game development news with special guests Nate Yourchuck, Martin Grider and Scott Lembcke. GDC happened, and since […]
01:41:35
Ep. 24 — Inclusive
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 24, Inclusive Better late than never? The overdue 24th episode of the IGDATC podcast has been nursed back to health and released into the wild. In this episode, hosts Ryan, Tori and Jacque discuss various gaming and game development news with special guests Nate Yourchuck, Martin Grider and Scott Lembcke. GDC happened, and since […]
01:41:35
Ep. 24 — Inclusive
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 24, Inclusive
Better late than never? The overdue 24th episode of the IGDATC podcast has been nursed back to health and released into the wild. In this episode, hosts Ryan, Tori and Jacque discuss various gaming and game development news with special guests Nate Yourchuck, Martin Grider and Scott Lembcke. GDC happened, and since Tori and Ryan were unable to attend, Jacque and special quests were.We invite your feedback and comments. Thank you for listening.Show Notes
Game Audio, teaching and an app called Audiobus.
Dead Space’s co-op experience unique to each player.
Ryan is a mentor at Coder Dojo Twin Cities. Also at Mini-bar
Jacque hates Tauren Shamens
Martin and Scott presented at Mobil March.
The IGDA party fiasco at GDC. The two articles you should read are IGDA’s official response and YetiZen’s CEO Sana Choudary’s response. Jacque’s blog is also a good review of her opinion.
Other cool stuff at GDC. Violence, Game Design Challenge, Experimental Gameplay, more!
GDC vault, Fair Use Rant
Special Guests
Nate Yourchuck is a freelancer at his company Nimble Gorilla.
Martin Grider is president and owner of Abstract Puzzle, an indie game developer
Scott Lembcke is co-owner of Howling Moon Software and also the creator of the Chipmunk Physics engine.
Comments, ideas, concerns, corrections, recipes and/or conspiracy theories, please contact us via:
Email: podcast(_at_)igdatc.org
Friend us: facebook.com/igdatc
Follow us: twitter.com/igdatc
Podcast available at iTunes. IGDATC Podcast
Join the e-mail mailing list: http://www.igdatc.org/mailing-list/
Listen Now
01:41:35
Ep. 23 — CES Señorita
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 23, CES Señorita After the December break, and January’s Global Game Jam, we’re proud to release an extended blathering audio file of awesomeness. Ryan, Tori, Jacque and Zach go off the rails in this, the 23rd episode of the IGDA Twin Cities Podcast. Where has Jacque been? What’s good to watch on Netflix? […]
02:03:55
Ep. 23 — CES Señorita
Episode in
IGDA Twin Cities Podcast
The IGDATC Podcast Episode 23, CES Señorita After the December break, and January’s Global Game Jam, we’re proud to release an extended blathering audio file of awesomeness. Ryan, Tori, Jacque and Zach go off the rails in this, the 23rd episode of the IGDA Twin Cities Podcast. Where has Jacque been? What’s good to watch on Netflix? […]
02:03:55
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