
Playtesting Adventures, ZX Spectrum Next (KS3), Retro LANs & Neo Geo Ports – Game & Gadget Podcast #42
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
00:00:00 – Introduction and podcast opening
00:00:17 – Tony’s tour experience promoting UrbX Warriors game
00:01:18 – The importance of playtesting games with real people at events
00:02:33 – Upcoming gaming events
00:03:47 – Experience of putting the game in front of players for the first time
00:05:24 – Discord community and alpha demo releases
00:07:39 – Technical challenges of developing for ZX Spectrum Next vs PC
00:08:26 – Real-time bug fixing and community feedback process
00:11:11 – Comparing modern playtesting to classic game development (Lure of the Temptress, Beneath a Steel Sky, Broken Sword)
00:15:01 – ZX Spectrum Next Issue 3 Kickstarter success (£2.2 million raised)
00:18:16 – New Commodore developments and C64 revival
00:22:31 – James’s retrolan experience with friends
00:28:10 – Windows operating systems and stability
00:30:24 – James switching from macOS to Linux Mint on MacBook Pro
00:33:05 – Tony planning to get UrbX Warriors running on Raspberry Pi
00:34:29 – Linux gaming and Steam compatibility improvements
00:37:23 – Backup strategies and password management
00:41:12 – GitHub for game development backup and collaboration
00:44:12 – Brief discussion about AI and its applications
00:48:30 – Broken Sword Reforged and AI controversy explanation
00:56:34 – Recommendation for Earthion shmup game on Steam
00:59:16 – Potential UrbX Warriors ports to other platforms (Mega Drive, Neo Geo, Amiga)
01:04:18 – Wrap-up and goodbye
🌍 WEBSITE:
– PIXEL REFRESH – LOVE OF RETRO GAMING & MODERN TECH
🎙️ SUBSCRIBE TO THE SHOW:
– Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube | More…
❔ SUBMIT QUESTIONS FOR THE SHOW:
– Submit a question with a chance to feature on the Game & Gadget Podcast
🛈 FIND OUT MORE:
– What is the Game & Gadget Podcast?
🫶 SUPPORT THE SHOW…
– ☕ Ko-fi – Buy James a ‘thank you’ coffee
– 💰 Patreon – Become a supporting member on Patreon
✉️ EMAIL SUBSCRIBE TO PIXEL REFRESH:
– Latest Articles and Reviews via sent to you via Email
🎥 PIXEL REFRESH YOUTUBE CHANNEL:
– Pixel Refresh on YouTube
🔉 FREE GAME SOUNDTRACKS:
– ScummVM Music Enhancement Project
Original post link: Playtesting Adventures, ZX Spectrum Next (KS3), Retro LANs & Neo Geo Ports – Game & Gadget Podcast #42, created by James Woodcock.
For even more content, visit Pixel Refresh - Love of Retro Gaming & Modern Tech.
01:05:04
FPGA, Spectrum Next Development, Retro 90s PCs & More… – Game & Gadget Podcast #41
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
FPGA devices becoming more accessible, focusing on the MiSTer project and its many retro gaming cores
Hunting down Taki Udon FPGA boards and the challenges with small production batches
Early adopter woes – memory speed concerns and analogue audio quirks
FPGA efforts to emulate complex consoles like the Sega Saturn, PlayStation 1, N64 and beyond
The dream of a consumer-level FPGA PlayStation 1 experience with the SuperStation One
Tony’s new project: UrbX Warriors – a Kickstarter-bound game for Spectrum Next, PC and more
The challenges of developing for the Spectrum Next, dealing with tight memory banking restrictions
Porting UrbX Warriors to PSX, Steam, Switch, Amiga and Mac
James’ retro PC escapades – saving and restoring early 2000s hardware for Windows 98 and XP gaming
Collecting CRT monitors and comparing the experience of CRT versus modern digital displays
The charm and madness of original hardware compared to FPGA and software emulation
Nostalgic memories of Voodoo 2 graphics cards and the thrill of early PC 3D acceleration
Scaling games like Broken Sword for different PC specs and the Game Boy Advance back in the 1990s
The ongoing rabbit hole of retro computing
CRT TV repair challenges
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
Original post link: FPGA, Spectrum Next Development, Retro 90s PCs & More… – Game & Gadget Podcast #41, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
Original post link: FPGA, Spectrum Next Development, Retro 90s PCs & More… – Game & Gadget Podcast #41, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
59:58
Game Music Composition Interview with Rosewater’s Mark Benis – Game & Gadget Podcast #40
Episode in
James Woodcock's Podcast
I am joined by Mark Benis, who has composed the musical soundtrack for the point and click adventure game Rosewater, set in the wild west and released in 2024. Mark has also worked on the soundtrack for Lamplight City with others credits for titles including Wolfenstein: Youngblood.
In this podcast, we discuss his joy of retro chip-tune music of retro gaming platforms including the Nintendo Game Boy, which has inspired his journey creativity to now write musical soundtracks for modern gaming titles.
Topics include:
Mark Benis’ opportunity to become a game composer
Childhood love of Pokémon Red/Blue music led to a lifelong curiosity about chip music
The beauty of 8-bit music to orchestral and back again
Using Wwyse and FMOD as audio middleware to replace line-by-line coding
Mark’s early days and the audio equipment he used
The financial barrier of the many professional audio sample libraries
No woodwinds in the game Lamplight City inspiring creativity by limitation
How hardware MIDI modules (Roland MT-32, Sound Canvas etc) have been replaced with software music audio libraries
Mark’s go to piano performances to loosen his fingers and inspire his thoughts
Mark’s computer and desk setup for music composition
What is Rosewater and the musical brief you were given
Avoiding the typical wild west country style music
How much of the original work made it into the game soundtrack?
How much of the artwork and game direction did Mark see before composing the tracks?
Timing introductions to the music, or arranging the music to the intro?
Hearing the voice acting dialogue for the first time reactions
Mixing virtual instruments with live music players
Choral music creation for the game Lamplight City recorded in a church with a real choir
Mark’s future projects
Collaborating on musical projects and avoiding arguments
Featured music within the podcast, kindly provided with permission by Mark Benis…
7-43 to Rosewater
Once Upon a Time in Western Vespuccia
Night Walk
The Showdown
So Long, Partner
Flor Silvestre by Christiane Ramirez
You can download the full Rosewater Soundtrack on Mark Benis’ Bandcamp page.
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
Original post link: Game Music Composition Interview with Rosewater’s Mark Benis – Game & Gadget Podcast #40, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
Original post link: Game Music Composition Interview with Rosewater’s Mark Benis – Game & Gadget Podcast #40, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
01:09:12
90s Retro PCs with vswitchzero Interview – Game & Gadget Podcast #39
Episode in
James Woodcock's Podcast
I am joined by Mike from vswitchzero, who has a fascinating YouTube channel dedicated to 90s retro PC hardware and gaming. In this podcast, we explore the fascinating history of this exciting era of 3D acceleration advancement with classic graphics cards including the 3Dfx Voodoo while delving into the repairs, nostalgia and the pitfalls of revisiting retro PC computing.
Topics include:
Commander Keen, Doom, Quake and the evolution of PC gaming hardware during the 90s
Introduction of 3DFX and Voodoo graphics cards, including personal experiences and significant technological leaps
Voodoo 2 SLI configurations and their impact on 3D gaming
Comparisons between 3DFX, PowerVR and other competing technologies of the time
Popular sound cards like the Creative Sound Blaster series and Yamaha DB50XG/SW60XG
General MIDI and enhanced gaming experiences through better audio fidelity
Mike’s Train Wreck Voodoo 2 repair
Issues with capacitor failures and maintaining vintage hardware
Benefits of modern retro PC projects and new hardware options mimicking retro systems
Insights into building and maintaining retro PCs versus using modern emulation tools like DOSBox
The joy of hardware repair and the satisfaction of reviving old systems
Early PC setups, the transition to multimedia PCs and the rise of CD-ROM drives
Reflections on the transformative era of PC gaming in the 90s
Ongoing retro hardware projects and the increasing value of vintage components
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
Original post link: 90s Retro PCs with vswitchzero Interview – Game & Gadget Podcast #39, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
Original post link: 90s Retro PCs with vswitchzero Interview – Game & Gadget Podcast #39, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
56:52
Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
Tony wants to play Elite on his BBC Micro, but the smoking capacitors have other ideas
James’ original Xbox had a hidden surprise, a leaking clock capacitor that nearly destroyed the console
Restoring James’ Commodore 64 – real dead bugs
The C64 Tapecart SD for fast loading cassette games in just a few seconds
The amazing Commodore 64 loading graphics and music
Importance of preserving the stories from those who experienced such big tech and software advances
The Sony PlayStation Vita with its stunning OLED display where sales flopped
The cleverness of the dual screen display of the Nintendo DS
Drooling over modern crystal replacement cases for retro consoles
SEGA Dreamcast modding with the GDemu and DreamPSU
The original power supply on the C64 is another danger!
The video tour of Tony’s collection of retro gear
‘The Spectrum‘ hardware announced for emulating classic Spectrum titles
What is a ‘sensible’ retro collection purchase?
James’ lovely yet battered Amiga 500 purchased for £30
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
Original post link: Game & Gadget Podcast #38 – Original Xbox Ticking Disaster, PS Vita Beauty & More…, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
01:01:45
New Metro Siege Game for Amiga Interview – Programmer Alex Brown – Game & Gadget Podcast #37
Episode in
James Woodcock's Podcast
I am joined by Alex Brown, programmer of an upcoming brand new beat-em-up 2-player game for the Commodore Amiga – Metro Siege. With the target platform the Amiga A500, originally released way back in 1987! Alex takes us through the journey of pushing the limits of the Amiga A500, the experience of programming with the Amiga custom chips and how this wonderful passion project will become a final release.
Topics include:
How Alex ended became a programmer
Alex’s favourite game influences
Why create a new game for the Amiga?
Pushing the limits of the Amiga A500
Taking the Amiga online with cross system online multiplayer
The art of releasing a beta or technical preview and gathering feedback
Keeping the gameplay smooth with 2 players, enemies and lush surroundings
Parallax scrolling, moving trains and what’s needed to achieve the results
Using modular character animation on the Amiga
Given extra life to a retro computing platform
The reason for the expansion memory of 512kb memory requirement
The programming resources available for the Amiga
The tricks of the trade for programming the Amiga
The software and tools for creating Amiga games
Emulation versus real hardware for testing
The size of the team and the understanding of the capabilities of the Amiga
The biggest challenge of getting the game to work
Why AGA has not been targeted… yet?
Ensuring there is an end goal to any “passion project”
If you watch the video version of the podcast, I have captured Metro Siege running from my own Amiga A500 (which mine does have Pistorm installed, but I have been assured it will still run great without one). You can find out more by visiting the Metro Siege website.
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
Original post link: New Metro Siege Game for Amiga Interview – Programmer Alex Brown – Game & Gadget Podcast #37, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
Original post link: New Metro Siege Game for Amiga Interview – Programmer Alex Brown – Game & Gadget Podcast #37, created by James Woodcock.
For even more content, visit Pixel Refresh - Gaming & Tech | Retro & Modern.
46:04
Game & Gadget Podcast #36 – New Retro Handheld Under £1, Cost of Retro Tech & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
James’ visit to Tony’s retro computer and console collection
Tony spending money to get his retro collection connected to a modern display – OSSC, RGB cables, power cables etc
Mister FPGA costs versus retro hardware collections
Aaron positive thoughts (and excellent excuses) on the cost of collecting retro hardware
The Atari Falcon, the development kit for the Atari Jaguar
Aaron’s first computer, which he still owns!
Modifying old computers ROM chips and copyright risk
My brand new retro hardware portable device for less than £1
RGB cables everywhere!
The Apple G4 Cube USB flaw
Skiving to get into computer games
The inspiration of the ZX81 and micro computers
My fondness of the Atari 65XE 8-bit computer
Bye bye ICQ
Tony and Aaron invent Code Jenga
Development is hard
Manually typing code from old books and magazines – oh the typos!
Code in books, to disks on magazines to digital DLC
What happens to digital licensed content when you die?
The importance of archiving DLC and game patches
Licensing music for games
The cost of patching a console game
The beauty of Xbox Live Arcade and developing the first games
Playing Xbox Live Arcade version of Golden Eye on an Xbox 360 debug unit
Featured Atari Falcon image By F-Andrey, CC BY 2.0, Link
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
55:37
Game & Gadget Podcast #35 – Retro Vs Modern Gaming, Subscriptions Galore & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
James hunting for a SEGA Genesis in the USA
Broken Sword Reforged Kickstarter blasts through £50,000 target to over half a million!
Broken Sword 2 remastered?
Did Tony from Revolution Software realise Broken Sword on its original release would be so popular?
The design differences between Lure of the Temptress, Beneath a Steel Sky & Broken Sword
Balancing PC minimum spec and recommended levels in development of games
Sony PlayStation 5 Pro details leaked splitting the PS5 target specs
Triple AAA titles and layoffs in the industry
Netflix, Disney Plus etc and how we are cancelling subscriptions due to raising prices
The needless pain of grinding in a game to progress
Match 3 games and the lightning energy nonsense
Apple EU App Stores
Tony’s first article on Pixel Refresh, Beneath A Steel Sky Sets as Broken Sword Dawns – Revolution Book Preview
James’ article on Pixel Refresh, CRT TV for Retro Gaming – The Beauty, Buying, Repair & Despair
Acorn Pocket Book preview
YouTube Premium, if only they would separate YouTube Music
Apple Music for lossless, even on Android
Where is Spotify HiFi lossless audio??? Literally years since the original announcement
WearOS versus Tizen on smartwatches
Tony’s Apple Watch experience
NOTE: Tony or I lost connection at the very end, so the conversation goes a little odd as we wonder where the other person went :) Luckily the software locally records so Tony continued recording!
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
52:01
Game & Gadget Podcast #34 – Tomb Raider, BBS, Jetstrike & More…
Episode in
James Woodcock's Podcast
I am joined by Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games, Martin Mulrooney of Alternative Magazine Online and Karl from Retro32 as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
What is BBS and how was it used?
BBS today on the Amiga
The joys and sounds of dial up internet and blocking for Grandmothers
Piracy software and the effects on development and livelihoods
Funny copy protection at level 10
Jetstrike release version not the final and included a serious bug
Jetstrike game featured Aliens “one in a million” chance though of seeing them!
How did we all use our first connections to the Internet?
The success of iTunes and iTunes Match against mp3 piracy
Broken Sword Reforged and AI as a tool
Our fondness of Tomb Raider 1-3 Remastered and its intentional limitations
How what is acceptable has changed over the years
Early gameplay mechanics
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
01:07:28
Game & Gadget Podcast #33 – Amiga, Real Hardware Vs FPGA & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software and Karl from Retro32 as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
James’ experiences with emulator Gotek floppy drives for retro computers and the Atari 520 STFM
Anbernic portable handheld devices
Challenges faced when updating the Anbernic device
Using original gaming hardware versus FPGA
Discussion on the financial aspects of retro gaming, accessories and their cost
Resurgence in the Amiga community
Modifications and enhancements to various game consoles
Speculations and expectations about the future directions and technology in gaming
Tony’s new game demo coming soon…
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
01:04:15
Game & Gadget Podcast #32 – ZX Spectrum Next, Arbernic RG35XX Plus & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
James & Tony meeting in person for the very first time!
Crash Live 2023 Sinclair Spectrum event experiences
ZX Spectrum Vs C64 banter
ZX Spectrum Next explored
How to program the Z80 book
Tony is using Windows 11… We checked! (the dedicated macOS enthusiast)
Tony and Charles Cecil presenting at Crash Live 2023 regarding Artic Games / Revolution Software
Porting games in the 8-bit / 16-bit era
Mister FPGA Vs real hardware
The RG35XX and RG35XX Plus portable handheld consoles experiences
It’s difficult to send a Steam Deck to Kiev
What Tony is going to do with his ZX Spectrum Next for programming
Tony’s new game Wormhole Dungeon
What platforms could be targeted?
Remembering the SEGA Dreamcast
Broken Sword Reforged Kickstarter open for registration
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
49:59
Game & Gadget Podcast #31 – Exploding Phones, Retro Future, Unity Chaos & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software and Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
The engineering conundrum of granny squares
You don’t have to be an expert in the field to write a game about a particular topic
Tony appears on more panels
Retro computers & consoles and inspiring the young
Unity Engine going downhill
The craziness of gaming marketing and advertising
The beauty of Apple skeuomorphism before iOS 7
Every operating system goes partially transparent
MacBook Pro 2015 craziness of design – goodbye ports, hello dongles
Collecting old phones and the battery bulging dangers
James gets himself another Commodore 64
The similarity of technology used on older retro computers
Disks surviving, discs rotting
Tony’s Amstrad CPC fixed and working
The loudness of 52x CD-ROM drives – spin spin spin!
SUBSCRIBE TO THE SHOW: Amazon Music | Apple Podcasts | Deezer | Pocket Casts | RSS | Spotify | YouTube Music | YouTube
SUPPORT THE SHOW: Donate to the Game & Gadget Podcast & Pixel Refresh
SUBMIT QUESTIONS FOR THE SHOW: Submit a question for the Game & Gadget Podcast
FIND OUT MORE: What is the Game & Gadget Podcast
WEBSITE: Pixel Refresh – Gaming, Gadgets & Tech both Retro & Modern
EMAIL SUBSCRIBE: Latest Articles / Reviews via Email
PIXEL REFRESH YOUTUBE CHANNEL: Pixel Refresh on YouTube
FREE GAME SOUNDTRACKS: ScummVM Music Enhancement Project
54:06
Game & Gadget Podcast #30 – 8-bit Computers, PiStorm, Broken Sword Reforged & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner who is one of the founders of Revolution Software as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
Tony has been on an event panel and another to follow with Charles Cecil of Revolution Software
The Acorn Electron bargain £20 spend
So many 8-bit computers that didn’t make it!
Storing computers is harder than consoles!
Tony’s 8-bit computer collection
Collecting original retro computer boxes and using modern replicas
The Enterprise computer that failed
Real Amiga with PiStorm and a Raspberry Pi makes your CPU stupid fast!
All the versions of the Atari ST
The true joy of programming for the Motorola 68000
Tony wanting to write an Amiga game in the future
Programming between the different 16-bit computers
Broken Sword Reforged using AI and ‘real’ artists to increase the visual detail
43:54
Game & Gadget Podcast #29 – Atari ST Nostalgia, Pink Genies & More…
Episode in
James Woodcock's Podcast
I am joined by Aaron Fothergill previously from Argonaut Games and now with Shifty Eye Games, Steve Ince who is an artist, game designer and writer working on games from Revolution Software such as Broken Sword and also a new guest to our podcast Rees from YouTube channel ctrl-alt-rees as we discuss more gaming, gadgets and technology both retro and modern.
Topics include:
Steve Ince discusses his retirement from gaming work
What games Steve has been playing now he has a little more time
Steve releasing yet more books!
The pain of the developer crunch time
Life as ctrl-alt-rees and his fascination with Atari
Atari ST and the MIDI capabilities
Computers for homework *cough* games!
Homework on an Acorn Archimedes A3010 and dot matrix printers
Atari ST and 32 person strong multiplayer games with MIDI connections
The horror when you realise what you have thrown away, and then it becomes valuable
Steve’s computer journey
Taking a high quality scan, reducing to 128 colours for PC, reducing to 32 colours for Amiga
A changing colour pixel for a convincing ‘blink’
Broken Sword on the Nintendo Wii
Rise of the Triads and the music of Lee Jackson
The ever growing retro community
Robin Williams suing Disney and the risk of the colour blue
Video recordings of the shows are also featured on the Game & Gadget Podcast YouTube channel…
SUBSCRIBE
01:06:58
Game & Gadget Podcast #28 – Atari Jaguar Development, Beyond Smartphones & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner and Aaron Fothergill in our 28th podcast episode to discuss more gaming, gadgets and technology both retro and modern.
01:01:12
Game & Gadget Podcast #27 – A.I., ChatGPT, Bard, Voice Assistant Chaos & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner in our 27th podcast episode to discuss more gaming, gadgets and technology both retro and modern.
55:24
Game & Gadget Podcast #27 – A.I., ChatGPT, Bard, Voice Assistant Chaos & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner in our 27th podcast episode to discuss more gaming, gadgets and technology both retro and modern.
55:24
Game & Gadget Podcast #26 – Intellivision Console, “Talkie” Versions & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner and Steve Ince in our 26th podcast episode to discuss more gaming, gadgets and technology both retro and modern.
01:01:39
Game & Gadget Podcast #26 – Intellivision Console, “Talkie” Versions & More…
Episode in
James Woodcock's Podcast
I am joined by Tony Warriner and Steve Ince in our 26th podcast episode to discuss more gaming, gadgets and technology both retro and modern.
01:01:39
Game & Gadget Podcast #25 – Restoring Retro Game Posters with Jan Hofmeister
Episode in
James Woodcock's Podcast
I am joined by special guest Jan Hofmeister, who restores and creates stunning high print quality retro game posters in this fascinating visual demonstration of his processes.
01:02:28
You may also like View more
Carne de Bit
El podcast sobre la vida virtual.
Este podcast pretende ser un lugar en el que reflexionar sobre la creciente dimensión de nuestra vida virtual.
Para nadie es un secreto que cada vez estamos más pendientes de las pantallas. La cantidad de tiempo y energía que empleamos en entornos digitales no deja de crecer y de forma acelerada en los últimos años.
Nuestra cultura y forma de entender el mundo y la vida está muy condicionada por cómo usamos los entornos virtuales en todas las facetas de nuestra vida, laboral, educativa, de ocio, emocional, burocrática, etc.
Esa vida que crece más en su componente simbólico, virtual, digital, en red, nos aporta muchas cosas buenas, pero a la vez otros problemas.
En estos momentos convivimos generaciones que apenas usan estos entornos, que han pasado a usarlos por obligación, los que las han adoptado con entusiasmo y las que no conocen otra forma de estar en el mundo. Entre todas ellas surgen brechas, incomprensiones y formas diferentes de vivir la vida.
Lo simbólico, lo virtual, ha guiado nuestros pasos desde que la humanidad adopta ese nombre, pero el crecimiento de esta faceta de recrear mundos inmateriales se ha elevado de forma exponencial con la creación de la informática y su expansión con las telecomunicaciones.
Aquí, hablaremos de todo ello con expertos en diferentes facetas y actividades en la que lo digital ha transformado la esencia de las actividades. Intentaremos comprender mejor lo que sucede y hacia dónde vamos.
Updated
monos estocásticos
monos estocásticos es un podcast sobre inteligencia artificial presentado por Antonio Ortiz (@antonello) y Matías S. Zavia (@matiass).
Sacamos un episodio nuevo cada jueves. Puedes seguirnos en YouTube, LinkedIn y X. Más enlaces en cuonda.com/monos-estocasticos/links
Hacemos todo lo que los monos estocásticos saben hacer: coser secuencias de formas lingüísticas que hemos observado en nuestros vastos datos de entrenamiento según la información probabilística de cómo se combinan. Updated
Hablando Crypto
¿Te interesan las criptomonedas? A nosotros también. Somos Óscar y Cristian. Después de más de 5 años jugueteando con las criptomonedas os explicamos nuestras historias. También hablamos sobre como vemos el crypto-mundo y hacia donde creemos que irá. Updated




