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Podcast
The Time For Indie Games Is Now – Eric M Hunter
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writer podcaster gamer storyteller
For Dummies – The Time For Indie Games Is Now
“For Dummies”
How can good controls dictate the progression into your indie game?
Download and Listen NOW
Duration:
17 minutes and 10 seconds
Resources:
Giant Bombcast 12/8/2015 [Giant Bomb]
Your Brain Sucks at Video Games [Anthony Carboni]
Top ten worst video game controls [Cinemassacre]
Game review: Bad controls and one hilarious bug make Mad Max a mediocre game [South China Morning Post]
Games work “neurological magic,” says QWOP creator [Ars Technica]
Octodad: Dadliest Catch review: Eight arms, all thumbs [Engadget]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
How will you focus the controls of your indie game for success?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
17:11
Network Effect – The Time For Indie Games Is Now
“Network Effect”
How does relying on other technologies affect the life of your indie game?
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<NOTE> For some reason I stated that the Sega Dreamcast came with a 16K modem packed in. It was a 56K modem. Note even sure if there was such a thing as a 16K modem. I apologize for the error. </NOTE>
Duration:
20 minutes and 47 seconds
Resources:
Sly Dog Studios
Network Effect [Investopedia]
The Complete History of Social Media: Then and Now [Small Business Trends]
Sony Confirms PS2 Online Plans [The Register]
The Ups and Downs of Doing Online Multiplayer as an Indie [Gamasutra]
B-Side: The Henry Lowood Interview [A Life Well Wasted]
Giant Bombcast 1/12/2016 [Giant Bomb]
My Secret Gaming Shame: I Paid Full Price for Steel Battalion [Game Critics]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
How has your indie game been affected by other technologies?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
20:47
Turn by Turn Navigation – The Time For Indie Games Is Now
“Turn by Turn Navigation”
What does success look like in indie development?
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Duration:
15 minutes and 46 seconds
Resources:
Why Five Nights at Freddy’s Is So Popular [Kotaku]
The Cathedral [RadioLab]
Chipper & Sons Lumber Co [Wikia]
IGM interviews – Scott Cawthon [Indie Gaming Magazine]
8-bit wonder: why you should care about Fez [VG 24/7]
Going Indie: Fez Creator Phil Fish’s Moment Of Clarity [Kotaku]
Fez 2 canceled, Phil Fish confirms [Polygon]
‘That Dragon, Cancer’: Q&A With Developer Ryan Green [Voice of America]
A Father, a Dying Son, and the Quest to Make the Most Profound Videogame Ever [Wired]
Indie Game: the Movie [Film]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
What does indie development success look like to you?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
15:47
Going Down? – The Time For Indie Games Is Now
“Going Down?”
How your elevator pitch and game’s title mean more than you’d think.
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Duration:
14 minutes and 12 seconds
Resources:
How to Make Your Pitch Resonate [Gamasutra]
This is what they mean by an elevator pitch [Virgin]
Where Does the Elevator Pitch Come From? [WestFall]
How to name a video game in 5 steps [Gamasutra]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
How does the title and pitch effect your game?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
14:13
IKEA – The Time For Indie Games Is Now
“IKEA”
What tutorial techniques are you using and why aren’t you using all of them?
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Duration:
15 minutes 16 seconds
Resources:
How to Create Immersive Game Intros [Gamasutra]
Super Mario Bros: Level 1-1 – How Super Mario Mastered Level Design [Design Club]
Mega Man Classic vs. Mega Man X [Sequelitis]
System Shock 2 Game play [YouTube]
IKEA [Wikipedia]
Music Contributors:
Dan Borzone [Soundcloud]
Feeds:
RSS
iTunes
Stitcher
How do tutorials and cut scenes affect your game play?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
15:16
Reservoir Dogs – The Time For Indie Games Is Now
“Reservoir Dogs”
How pricing models attract your audience.
Download and Listen NOW!
Duration:
22 minutes and 23 seconds
Resources:
Independence Day anti-sale hopes to help squeezed indie developers [MCV]
Cthulhu Saves the World developer thinks indie games should be cheaper [IGN]
Thoughts on Steam Refunds [PBS Game/Show]
Valve now lets modders sell their work through Steam, starting with Skyrim [Polygon]
Konami’s Krazy Kojima Konspiracy [IGN]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
How does pricing effect your audience?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
22:24
To Be or Not To Be – The Time For Indie Games Is Now
“To Be or Not To Be”
To crowdfund or not to crowdfund?
Download and listen NOW
Duration:
22 minutes and 14 seconds
Games featured:
Double Fine Adventure (Broken Age) Yooka Laylee
Homestuck Adventure Shenmue 3
Wasteland 2 Bloodstained: Ritual of the Night
Pillars of Eternity (Project Eternity)
Resources:
List of Video Game Crowdfunding Projects [Wikipedia]
Double Fine selling first half of Broken Age via Steam Early Access in January 2014 [Polygon]
The Curiously Ordinary Desire of Time Schafer [Polygon]
10 Most Extravagant (Or Just Plain Stupid) Pre-Order Gaming Bonuses No One Wanted [What Culture]
12 Successful Kickstarters That Never Delivered [Kotaku]
This Life Hack Will Grow Your Audience and Gain Their Trust [Riskology]
Marketing the Cow with the Cow [Seth Godin: Purple Cow]
Giant Bombcast EP 05/19/15 [Giant Bomb]
Idle Thumbs Episode 211: Spector’s Oil [Idle Thumbs]
Double Fine Adventure! Kickstarter Pitch Video [YouTube]
Double Fine Adventure! EP07: “We’ll Handle It” [YouTube]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
How does crowdfunding look to you?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
22:13
A Boy Named Sue – The Time For Indie Games Is Now
“A Boy Named Sue”
What does indie game mean anyway?
Download and listen NOW
Duration:
15 Minutes and 10 Seconds
Games featured:
Half-Life 2 Escape the Room
Minecraft Cookie Clicker
Walking Dead Braid
Game of Thrones QWOP
Resources:
Press Start: What are indie games, and why are they so great? [GazetteXtra]
What are indie games? [WolfFire Games Blog]
PBS Game/Show – Does “Indie Game” mean anything anymore? [YouTube]
The State of Indie Gaming [Gamasutra]
Why Do So Many People Hate Indie Games? [IGN]
What makes a game indie: a universal definition [Sinister Design]
Music contributors:
Dan Borzone [SoundCloud]
Feeds:
RSS
iTunes
Stitcher
What does “indie game” mean to you?
Leave your thoughts in the comments below and if you like what you heard please subscribe.
15:11
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