WIRED's Game|Life Audio Podcast

WIRED's Game|Life Audio Podcast

101: Game|Life –– Good Games Come In Threes

Chris, Peter, and Laura talk the end of Nintendo's online services, as well as their top picks for the week,...

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Game|Life Podcast: Left Behind, Titanfall, Jazzpunk and More

For today’s Game|Life podcast — our 100th episode since we rebooted the show back in 2011! — we...

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100: Game|Life –– An Extra Special 100th Mega-sode

Happy 100 episodes! No time for a party, though - the gang's got Titanfall, the Last of Us DLC, and the D.I.C.E....

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Game|Life Podcast: Octodads and Flappy Birds Left Behind in a Tropical Freeze

For this week’s Game|Life podcast, we all played videogames. For the most part we all played different...

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99: Game|Life –– NES Remix 2, Flappy Bird, and More

Happy Valentine's Day, loyal listeners! This week, the gang shows some love for games like Octodad, breaks down the...

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Game|Life Podcast: Videogames Are Too Damn Long

On the docket? Game demos—specifically, the length thereof and how Laura feels a burned by sinking six hours...

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98: Game|Life –– Minisode: Changing Game Structures and Demo Angst

With Chris out this week, Peter and Laura take the reins for a shortened podcast to talk alternative game structures.

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Game|Life Podcast: Why You Should Go Play Bravely Default This Instant

On this week’s episode of the Game|Life podcast, WIRED senior editors Peter Rubin and Laura Hudson join me to...

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97: Game|Life –– What's Next for Nintendo?

This week, Chris, Peter, and Laura - now with a new mic! - preview the upcoming Final Fantasy-like RPG Bravely...

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Game|Life Podcast: Is Mario Doomed?

Alas, poor Ninty, we knew you well. It’s not that Nintendo can’t eventually rebound from its doomsday...

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96: Game|Life –– Nintendo or Ninten-don't?

The gang checks in on Nintendo's week of bad news, Candy Crush Saga's bizarre trademark dispute - or should we say,...

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Game|Life Podcast: Broken Age and Steam’s Mysterious Developer Conference

This week on the Game|Life podcast, we discuss the only two things that happened this week. Valve hosted Steam Dev...

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95: Game|Life –– Broken Age's Dual Story System: Does It Work?

Chris, Peter, and Laura talk Broken Age's use of two playable characters and Steam Dev Days' rejection of the press....

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Game|Life Podcast: Oculus VR Just Keeps Getting More Awesome

The podcast is back! For 2014, we are thrilled to announce that we are adding WIRED senior editor Laura Hudson as a...

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94: Game|Life –– The State of Smartphone Games

Chris and Peter kick off 2014 with a special guest, Wired Senior Editor Laura Hudson. The trio talks the latest iOS...

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Game|Life Podcast: Breaking Down November’s New Console Sales

On this week’s episode of the Game|Life podcast, WIRED senior editor Peter Rubin and I get a hold of the early...

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93: Game|Life –– So Long, 2013!

In the last podcast of the year, Chris and Peter break down early data from the NPD Group's report on November game...

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Game|Life Podcast: Can Wii Go On Without U?

If Nintendo could separate the expensive GamePad controller from the Wii U hardware to get the price down, would it...

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92: Game|Life –– Can Wii Go On With U?

Chris and Peter discuss Nintendo's latest missteps with the Wii U, and more.

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Game|Life Podcast Answers Your Xbox One Questions

Happy Xbox One Day! On this episode of the Game|Life audio podcast show, WIRED senior editor Peter Rubin and I are...

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