Gaming and BS

Gaming and BS

226 Two New Campaigns

Both Brett and Sean recently launched role-playing game campaigns. How did it go? Announcements Avalon KS has...

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225 Chases in RPG’s

Chases in our role-playing games. Not rules per se, but well, you know. Announcements Avalon KS has ended...

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224 Reload A Previous Save

Going back – would you ever reboot one of your own rpg campaign-stories but revised with the lessons learned?...

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223 Detect Evil

A stranger approaches you. I detect evil. GM sighs. Announcements Evercon – Last Call Join our mailing...

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222 Getting Info from Players – Pre-session Zero

Soliciting information from your players before session zero can give you some insight into their tabletop...

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221 Kids on Bike vs Tales from the Loop

Kids on Bikes and Tales from the Loop, two RPG’s that take you back to youth. RPG’s inspired by Stranger...

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220 Organized Play

Organized play, what is it and why would anyone want to explore participating in it. Announcements Avalon...

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219 Seafaring Adventures in RPGs

Ahoy my maties! We’re talking about getting your sea legs into your RPG play. Announcements Evercon!...

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218 osr

Old School Renaissance. Old School Role-playing. Old Students Rebelling. Announcements Evercon! Avalon KS...

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217 Gaming with Childrens

We believe the children are our future, teach them well and let them play rpg’s. Announcements Avalon...

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216 Playing Online

We talk about playing online via a virtual tabletop. Announcements Avalon Kickstarter coming in December 2018!...

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215 Brett’s Avalon

Brett talks about his Avalon rpg campaign setting which is targeted for a December 2018 Kickstarter. Announcements...

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214 Fear Energy Drain

We talk a bit about undead and how energy drain or similar super damage can really put the fear into players....

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213 Cursed Items in RPG’s

Cursed items in your rpg, they can really throw your players for a loop. But it doesn’t always have to be the...

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212 Maps in RPG’s

Maps, a staple in many tabletop RPG’s. Whether it’s to find treasure or to lay on the table so players...

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211 Killer Adventures

Tomb of Horrors is one example of what we would call a ‘killer adventure’. These are adventures that are...

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210 We Greyhawk It

How much does loot matter in the games we like to play? Do we like finding gear and goodies? Why or why not? You will...

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209 Smash Cut

Smash cuts, spotlight moves, scene flips? Keeping the action moving cutting from one situation to the next in your...

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208 Random Encounter Segment

We discuss emails, feedback and comments from some of our listeners. Announcements Brett brags about QCC Matt...

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207 I Want My PC To Die This Way

Your character dies. What happens at the table? Thanks to George Sedgwick on this one. Announcements Gamhole...

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