Gaming and BS

Gaming and BS

186 Too Many Options in RPG’s

We’ve talked about limits in our games before, but I wanted to focus on this a bit further. I mean, it’s fine to say...

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185 Can I Make a Check Too?

Skill roll limits in your rpg: Those times when everyone wants to make a Perception check to try and ensure that the...

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184 Hex Crawl

Hex crawl! We enlist some help from Eric Hoffman and Jason Hobbs to talk about this type of adventuring in your...

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183 Narrative Permission in RPG’s

Inspired by a post by Jared Rascher, we take a look at rolling dice or just succeeding based on the actions of the...

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182 Conversion Dilema

Let’s talk about those “old” settings, adventures, and so on – the ones that are for the previous edition of...

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181 Made for the Player Characters or Not

When we setup a campaign how to we want to deal with the PCs’ actions – We all know the player...

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179 Energy In Our RPG’s

Inspired by Pure Mongrel’s inquire on creating energy in our rpg games, we talk a bit about it. Maybe point out...

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178 Immersion In Our Games

We actually define immersion, thanks dictionary! Then we go into what it means for our role-playing game, and some...

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177 Adversarial GM’ing

Like many topics we try to define it, adversarial game-mastering in your rpg, but you know how that goes. Random...

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176 Sanity Check

Sanity. Some games have it, some games don’t. We certainly don’t. We even touch on having some fun as a...

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175 Hidden Hit Points

Brett references John Wick’s Play Dirty and a concept of not using numbers for hit points but rather describing...

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174 What We Want In Our RPG

Consider this a pre session zero where Brett wants to know what we want in our rpg. Announcements GaryCon...

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173 Mooks and Minion

Mooks and minions in your tabletop RPG. They are fun to mow down, but can it be too much? We know Savage Worlds and...

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171 Making Exploration Fun!

Thanks go out to Andy Hall, we discuss exploration in rpg’s. We share our thoughts and ideas on how to make it...

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170 Emergent Character Creation

For character creation you start with your character name and minor details, but build it as you proceed in an...

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169 Inside RPG Industry – Rob Wieland

This week we have Rob Wieland, author, blogger, writer and game designer. His credits include Shadowrun, Star Wars...

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168 Burning Hands…On Sean

Sean has been dragging feet getting his West Marches-style rpg campaign up and running. Brett has decided to provide...

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167 All in the Family

Brett’s group often keeps family out of character backgrounds. Why? Because he’ll kill them off, torture...

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166 Combat Adding to Story

Brett and Sean have a Jason Hobbs from Hobbs and Friends of the OSR podcast to talk about how combat in rpg’s...

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165 Like Night and Day

“After Gamehole con I realized something that I could do which should drastically change up and, I hope,...

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