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The Writing Game

podcast

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The Writing Game

Selling Your Story

Designing Stories - On this episode we examine the tools available to you to help sell your story...

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Going Beyond Backstory

Designing Stories - On this episode we look at backstory, why it's a hindrance to video game...

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Lessons From Improv

Designing Stories - On this episode we look at improvisational comedy and theater and the lessons...

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Exposition As Ammunition

Designing Stories - On this episode we look at exposition, how we use it in video games, and how...

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Comic Book Antics

Designing Stories - On this episode we look at comic books and what we can learn from writing and...

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The Narrative Struggle

On this episode we look at the struggles writers and narrative designers face - and no that...

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Sequelitis: Continuing Endings

Designing Stories - On this episode we look at how to write a sequel and what needs to be taken...

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Stories Need Endings

Designing Stories - On this episode we look at the need for endings and how the lack of them...

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Play Don't Show

Designing Stories - On this episode we look at the rule of "Play, Don't Show" and how that...

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Causes of Conflict

Designing Stories - On this episode we look at why conflict arises, how we see it in games and...

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Play With Intent

Designing Stories - On this episode we look at how to play with the intent of players, mechanics...

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Time vs Progress

Designing Stories - On this episode we look at how time and progression affect one another and...

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Comedy As Genre

Designing Stories - On this episode we look at what is comedy and how it applies to games....

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Soap Opera Antics

Designing Stories - On this episode we look at what video games can learn from soap operas....

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Make A Model

Designing Stories - On this episode we look at how to write a video game script. Thanks for...

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Finding The Themes

Designing Stories - On this episode we look at how to find the themes in a game's story and to...

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Everything Is Authored

Designing Stories - On this episode we look at how everything is authored. Even games that claim...

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Break The Loop

Designing Stories - On this episode we look at characters, their game loops and how to break out...

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Quest For Change

Designing Stories - On this episode we look at quests and what makes for a good quest. Thanks...

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Try Fail Cycles

Designing Stories - On this episode we examine try fail cycles and why continued success is...

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