Go Time

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Go Time

Spooky stories to scare devs 👻 Changelog Media
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en Go Time

Spooky stories to scare devs 👻

Mat Ryer gathers a gang of ghouls and ghosts to tell spooky developer stories! Join us to hear...

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Who owns our code? Changelog Media
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en Go Time

Who owns our code?

In this episode, we’re joined by tech Lawyer Luis Villa to explore the question, who owns code?...

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Hacking with Go: Part 2 Changelog Media
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en Go Time

Hacking with Go: Part 2

We’re once again exploring hacking in Go from the eyes of security researchers. This time,...

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Mat's GopherCon EU diary Changelog Media
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en Go Time

Mat's GopherCon EU diary

Join Mat Ryer on his journey to Berlin for GopherCon EU 2022. Along the way he chats with Egon...

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Functional programming with generics? Changelog Media
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en Go Time

Functional programming with generics?

We did an episode on functional programming in Go with Aaron Schlesinger back in 2019… But that...

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Engineering interview tips & tricks Changelog Media
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Engineering interview tips & tricks

In this episode, we will be exploring interviewing as a Software Engineer. Tips, tricks, and...

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Stay agile out there Changelog Media
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en Go Time

Stay agile out there

Inbal Cohen, Product expert and Agile evangelist, joins Natalie & Angelica for a conversation...

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Avoiding bloat Changelog Media
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Avoiding bloat

Egon Elbre and Roger Peppe join Mat for a conversation all about bloat (and how to avoid it)....

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Inside GopherCon Changelog Media
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en Go Time

Inside GopherCon

Ever wondered how GopherCon came to be, and how it’s put together every year. In this show we...

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The art of the PR: Part 2 Changelog Media
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en Go Time

The art of the PR: Part 2

In this episode, we’ll be further exploring PRs. Check out The art of the PR: Part 1 if you...

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The art of the PR: Part 1 Changelog Media
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The art of the PR: Part 1

In this episode, we will be exploring PRs. What makes a good PR? How do you give the best PR...

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The pain of dependency management Changelog Media
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The pain of dependency management

Baruch Sadogursky (Chief Sticker Officer at JFrog) joins Natalie & Johnny to lament the current...

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Gophers Say! GopherCon EU Edition Changelog Media
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Gophers Say! GopherCon EU Edition

Our award winning worthy survey game show is back, this time Mat Ryer hosts it live on stage at...

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What's new in Go 1.19 Changelog Media
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en Go Time

What's new in Go 1.19

Go 1.18 was a major release where we saw the introduction of generics into the language as well...

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Go for beginners ♻️ Changelog Media
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en Go Time

Go for beginners ♻️

How do beginners learn Go? This episode is meant to engage both non-Go users that listen to...

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Might Go actually be OOP? Changelog Media
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en Go Time

Might Go actually be OOP?

A conversation with Ronna Steinberg, who was an OOP developer for many years, and now is a Go...

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Go tooling ♻️ Changelog Media
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Go tooling ♻️

We’re talking about the tools we use every day help us to be productive! This show will be a...

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Thoughts on velocity Changelog Media
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Thoughts on velocity

A deep discussion on that tension between development speed and software quality. What is...

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2053: A Go Odyssey Changelog Media
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2053: A Go Odyssey

The year is 2053. The tabs-vs-spaces wars are long over. Ron Evans is the only Go programmer...

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Observability in the wild: strategies that work Changelog Media
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en Go Time

Observability in the wild: strategies that work

This week we’re featuring an episode of Grafana’s Big Tent! LEGO Group principal engineer Nayana...

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